--- /dev/null
+/* base64_enc.c */
+/*
+ * This file is part of the AVR-Crypto-Lib.
+ * Copyright (C) 2006, 2007, 2008 Daniel Otte (daniel.otte@rub.de)
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+
+/**
+ * base64 encoder (RFC3548)
+ * Author: Daniel Otte
+ * License: GPLv3
+ *
+ *
+ */
+
+#include <stdint.h>
+#include "base64_enc.h"
+
+#if 1
+#include <avr/pgmspace.h>
+
+char base64_alphabet[64] PROGMEM = {
+ 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H',
+ 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P',
+ 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X',
+ 'Y', 'Z', 'a', 'b', 'c', 'd', 'e', 'f',
+ 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n',
+ 'o', 'p', 'q', 'r', 's', 't', 'u', 'v',
+ 'w', 'x', 'y', 'z', '0', '1', '2', '3',
+ '4', '5', '6', '7', '8', '9', '+', '/' };
+
+static
+char bit6toAscii(uint8_t a){
+ a &= (uint8_t)0x3F;
+ return pgm_read_byte(base64_alphabet+a);
+}
+
+#else
+
+static
+char bit6toAscii(uint8_t a){
+ a &= (uint8_t)0x3F;
+
+ if(a<=25){
+ return a+'A';
+ } else {
+ if(a<=51){
+ return a-26+'a';
+ } else {
+ if(a<=61){
+ return a-52+'0';
+ } else {
+ if(a==62){
+ return '+';
+ } else {
+ return '/'; /* a == 63 */
+ }
+ }
+ }
+ }
+}
+
+#endif
+
+void base64enc(char* dest, void* src, uint16_t length){
+ uint16_t i,j;
+ uint8_t a[4];
+ for(i=0; i<length/3; ++i){
+ a[0]= (((uint8_t*)src)[i*3+0])>>2;
+ a[1]= (((((uint8_t*)src)[i*3+0])<<4) | ((((uint8_t*)src)[i*3+1])>>4)) & 0x3F;
+ a[2]= (((((uint8_t*)src)[i*3+1])<<2) | ((((uint8_t*)src)[i*3+2])>>6)) & 0x3F;
+ a[3]= (((uint8_t*)src)[i*3+2]) & 0x3F;
+ for(j=0; j<4; ++j){
+ *dest++=bit6toAscii(a[j]);
+ }
+ }
+ /* now we do the rest */
+ switch(length%3){
+ case 0:
+ break;
+ case 1:
+ a[0]=(((uint8_t*)src)[i*3+0])>>2;
+ a[1]=((((uint8_t*)src)[i*3+0])<<4)&0x3F;
+ *dest++ = bit6toAscii(a[0]);
+ *dest++ = bit6toAscii(a[1]);
+ *dest++ = '=';
+ *dest++ = '=';
+ break;
+ case 2:
+ a[0]= (((uint8_t*)src)[i*3+0])>>2;
+ a[1]= (((((uint8_t*)src)[i*3+0])<<4) | ((((uint8_t*)src)[i*3+1])>>4)) & 0x3F;
+ a[2]= ((((uint8_t*)src)[i*3+1])<<2) & 0x3F;
+ *dest++ = bit6toAscii(a[0]);
+ *dest++ = bit6toAscii(a[1]);
+ *dest++ = bit6toAscii(a[2]);
+ *dest++ = '=';
+ break;
+ default: /* this will not happen! */
+ break;
+ }
+/* finalize: */
+ *dest='\0';
+}
+